SuperTime Ultra

Learn drums with a drummer that listens

A free 30-day plan for beginners: play along with a drummer that follows your pedal, get your timing scored from the mic or an e-kit, and see it improve.

Three things make a drummer: time that holds, grooves that feel good, and fills that land. This is one place to practise all three. A drummer plays with you and follows your pedal, the mic or your e-kit scores every take, and your progress keeps itself.

What this tool includes

A drummer that follows you

83 grooves in 13 styles. In Follow me, a page-turner pedal or the spacebar calls a fill into the chorus, a fill on its own, or the ending, the way a band follows its singer.

Your timing, scored

Play along on your kit, a practice pad or an e-kit. When the drummer stops you get a score out of 100, how far ahead or behind you sit, and the one thing to work on next.

Fills that land on the one

22 fills in 6 stages. The click drops out, the tempo climbs after clean landings, and every landing is measured in milliseconds.

Time that holds without the click

Check my time plays eight bars of click, then four without. You find out whether you rush, drag or hold it.

Your first 30 days on the drums

New to the kit? Fifteen minutes a day for four weeks gets the foundations right: a beat that holds, a fill that lands, time you keep without the click, and a whole song played with a drummer. Each week starts with one link. Miss a day and just carry on where you were.

  1. Days 1 to 7: Hold a basic rock beat

    The beat under most rock and pop songs: hi-hat eighth notes, kick on 1 and 3, snare on 2 and 4. Play it with the drummer at 80 BPM until it feels boring. Boring is the goal. Two minutes of quarter notes on the snare with the metronome at 70 BPM. Ten minutes of Basic Rock with the drummer at 80 BPM, hands first, then add the kick. On day 7, turn on Score my playing and record your first take. That number is your starting line.

  2. Days 8 to 14: Your first fill, back on the one

    A fill is only as good as its landing. The fills trainer starts with the smallest one there is, two snares on beat 4, and measures how close you land to the next downbeat. Five minutes of Basic Rock to warm up. Ten minutes of Two snares on 4 in the fills trainer, starting at 70 BPM. It speeds up after clean landings. When that holds, move on to Snare to toms on 3 and 4.

  3. Days 15 to 21: Keep time without the click

    Anyone can play with a click. Check my time plays eight bars with it and four without, then tells you whether you rushed, dragged or held. Your ear gets a workout too. Two rounds of Check my time on the metronome at a tempo you can play cleanly. Ten minutes of the groove and your two fills, with a fill every four bars. One Daily Beat: rebuild the day’s groove by ear.

  4. Days 22 to 30: Play a whole song with the drummer

    Follow me turns the drummer into a bandmate. Tap a page-turner pedal or the spacebar and it plays a fill into the chorus, or ends the song, when you choose. Now you are playing music, not exercises. Play verse, fill, chorus and ending in Follow me, calling each change yourself. Pick a song you love on Song practice, tap its tempo and play it with a count-in. On day 30, score Basic Rock again and put it next to your day 7 take.

How to use this tool

  1. Open Drum Beats, pick a style and a tempo you can play cleanly.
  2. Under Score my playing, choose the mic (use headphones), your MIDI e-kit, or the tap pad.
  3. Press Play and score me. The drummer counts you in; play the groove you see on the chart.
  4. Stop the drummer to see your score, where you sit against the beat, and what to work on.
  5. Come back to this page to see your week, your best tempo on every groove and your scores over time.

Frequently asked questions

Can you learn drums in 30 days?

You can learn the foundations. The 30-day plan above aims for three things by day 30: a basic rock beat that holds at 80 to 100 BPM, a simple fill that lands back on the one, and a few bars of steady time without the click. Playing freely takes longer, and it is built on exactly those three.

Is it really free?

Yes. The drummer, the scoring, the fills trainer and your progress all work in the browser with no account and no ads. Your scores stay on your device.

Do I need an electronic drum kit?

No. The mic works with an acoustic kit, a practice pad or any instrument. An e-kit plugged in by USB gives the most precise reading, and tells you if your kick sits with your hands.

How is the score worked out?

Every hit is matched to the drummer’s notes and the grid under them. A hit within 15 ms counts in full, within 30 ms nearly in full, and further out for less. A touch screen’s delay is taken out; with a mic or an e-kit only a small allowance is, so a late habit still shows.

Why did the mic give me no score?

If your hits line up with the drummer too perfectly, the mic was hearing the speakers, not you. Put headphones on so it hears only your drums.

How does this compare with Melodics?

Melodics has hundreds of artist lessons and costs $179.99 a year for Melodics Drums on iPhone (App Store, September 2026). SuperTime is built around playing with a drummer and fixing your time, is free in the browser, and Pro on iPhone is $24.99 a year.